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DSD ‘Pops’
06-06-2021, 20:46
Post: #3
RE: DSD ‘Pops’
(06-06-2021 20:03)simoncn Wrote:  This has been reported a number of times by different users with various renderers. It is a renderer/DAC issue (the Linn), not a server issue. Transcoding to WAV on the server might solve it but might also degrade sound quality. To try this, set the stream.transcode property to dsf:wav24;176.

Thanks Simon. I’ll give that a go. Wonder if Linn would be able to fix it. If so I might raise it with them. Because, it would seem that their claim that it is compatible is not correct.

Why would transcoding degrade sound quality below that of my transcoded Flacs?
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Messages In This Thread
DSD ‘Pops’ - gnomus - 06-06-2021, 15:41
RE: DSD ‘Pops’ - simoncn - 06-06-2021, 20:03
RE: DSD ‘Pops’ - gnomus - 06-06-2021 20:46
RE: DSD ‘Pops’ - simoncn - 06-06-2021, 21:34
RE: DSD ‘Pops’ - gnomus - 06-06-2021, 21:37
RE: DSD ‘Pops’ - gnomus - 06-06-2021, 21:57
RE: DSD ‘Pops’ - simoncn - 06-06-2021, 22:07
RE: DSD ‘Pops’ - gnomus - 06-06-2021, 22:09
RE: DSD ‘Pops’ - gnomus - 06-06-2021, 22:30
RE: DSD ‘Pops’ - simoncn - 07-06-2021, 09:25
RE: DSD ‘Pops’ - gnomus - 07-06-2021, 09:59
RE: DSD ‘Pops’ - simoncn - 07-06-2021, 10:30
RE: DSD ‘Pops’ - gnomus - 07-06-2021, 10:41
RE: DSD ‘Pops’ - simoncn - 07-06-2021, 13:58
RE: DSD ‘Pops’ - gnomus - 07-06-2021, 15:15
RE: DSD ‘Pops’ - gnomus - 07-06-2021, 19:03
RE: DSD ‘Pops’ - gnomus - 08-06-2021, 11:33

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