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dsf to wav : what CPU power ?
11-12-2016, 12:23
Post: #53
RE: dsf to wav : what CPU power ?
(10-12-2016 12:08)bubbleguuum Wrote:  
(10-12-2016 11:13)chip Wrote:  I understand what you are saying now that you have given me such a thorough education. Thanks again for that.

I think the best option would be for Sonore to advertise compatibility with the audio/x- MIME types since that would insure compatibility with programs that use either. I am anxious to hear if they are willing to do that.

The second best option would be for BubbleUPnP to recognize the audio/x- MIME types as an alias as mentioned by the developer.
from bubbleguum:
"For some mime-types, BubbleUPnP add missing aliases (eg if a renderer advertises audio/flac, BubbleUPnP will add audio/x-flac. But not for DSD mime-types where BubbleUPnP only recognizes the x- versions. I could probably add the non x- versions as aliases as I don't think it would cause any problems."

Do you think my ideas are correct or did I miss something?

Your humble student,
Chip


I will add the aliases. It should make BubbleUPnP pickup the DSF/DSD stream when playing to the Sonore as an UPnP AV renderer.
But Sonore should really add the correct x- mime-types, instead of using invented ones.

Hi bubbleguuum,
I will keep asking Sonore to add the audio/x- MIME types and post anything I get back from them here for everyone.
I want to thank you for going out of your way to make BubbleUPnP work for your user community even when the problem is in another device.
EXCELLENT service, Thank you,
Chip
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RE: dsf to wav : what CPU power ? - chip - 11-12-2016 12:23

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