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dsf to wav : what CPU power ?
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11-12-2016, 09:59
Post: #52
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RE: dsf to wav : what CPU power ?
(08-12-2016 13:56)bubbleguuum Wrote: BubbleUPnP when playing to an OpenHome renderer will always send the first stream resource to the OH renderer without doing Hi bubbleguuum, Do you have a plan to fix the anomaly you describe in the first sentence of your post about OH playback? If I do not use a stream.transcode entry the Sonore OH will play DSD64 and DSD128 files as expected. What is the DIDL-Lite message you refer to? Is this unique to OH renderers? Is there a way to see the response is from my Sonore OH renderer? I have MIME check enabled on BubbleUPnP CP but from your post I think this only applies for UPnP AV renderers. Is this correct? If I do not have any entries in MinmStreamer stream.transcode and use the Sonore UPnP AV renderer should it still play the DSD files? I read in a later post that you have included the aliases in your DEV version of BubbleUPnP. A BIG THANK YOU from me. I really appreciate your involvement and finding a solution for this mismatch. Chip |
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