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dsf to wav : what CPU power ?
05-12-2016, 17:39 (This post was last modified: 05-12-2016 17:44 by chip.)
Post: #21
DSD playback conversions for different devices
(17-08-2016 09:39)simoncn Wrote:  The UPnP architecture provides a way to do this but it requires cooperation from the control point and the renderer.

Setting the stream.transcode property to dsf:-/wav24;176 causes MinimServer to advertise two resource streams to the control point. The first stream has MIME type audio/x-dsf and the second stream has MIME type audio/x-wav.

If the OPPO advertises to the control point that it supports audio/x-dsf, the control point should play the audio/x-dsf stream on the OPPO. If the Linn advertises that it supports audio/x-wav but not audio/x-dsf, the control point should play the audio/x-wav stream on the Linn.

Is it possible to put a third conversion in the list or is two the maximum?

I have three playback devices:
A) Sonore supports native DSD64 and DSD128
B) PS Audio Bridge II supports DSD playback using DOP
c) Linn Akurate does not support DSD at all

My control point is BubbleUPnP with the option enabled to query the playback device for supported types supported.
BubbleUPnP > Settings > UPnP Tweaks > Mime-type check checked

Would this work:
dsf:-/dopwav/wav24;176

to send
dsf to Sonore
dopwav to PS Audio Bridge II
wav to Linn Akurate

Or am I just dreaming of utopia?

Chip
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DSD playback conversions for different devices - chip - 05-12-2016 17:39

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