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dsf to wav : what CPU power ?
17-08-2016, 13:05
Post: #3
RE: dsf to wav : what CPU power ?
(17-08-2016 09:39)simoncn Wrote:  
Quote:PS my other player can read DSD (OPPO). But I don't think there is a way to attach the conversion to a given renderer ? In that case it means putting on/off the conversion parameter according to the renderer I use ?

The UPnP architecture provides a way to do this but it requires cooperation from the control point and the renderer.

Setting the stream.transcode property to dsf:-/wav24;176 causes MinimServer to advertise two resource streams to the control point. The first stream has MIME type audio/x-dsf and the second stream has MIME type audio/x-wav.

If the OPPO advertises to the control point that it supports audio/x-dsf, the control point should play the audio/x-dsf stream on the OPPO. If the Linn advertises that it supports audio/x-wav but not audio/x-dsf, the control point should play the audio/x-wav stream on the Linn.


Thank you so much Simon.

I will check when back home. The Oppo (BDP-105) is not really 100% compliant. My control point is Lumin app, and the Oppo is not recognized; while the klimax is. I therefore use the oppo app when browsing and listening, which is a very rudimentary one.

BTW I must confess that the BDP-105 (which has a good audio stage) on DSD is quite good. For sure, between BDP105 on DSD, and klimax DS on flac, the quality ratio (whatever that means) is better that the price ratio (one to ten).

Oh well, at that level, I think only logarithmic scales work...


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RE: dsf to wav : what CPU power ? - lyapounov - 17-08-2016 13:05

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