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Sound quality comparison
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29-08-2014, 13:20
Post: #23
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RE: Sound quality comparison
(29-08-2014 13:08)simoncn Wrote:(25-08-2014 17:55)simoncn Wrote: The correct way for a UPnP server to support multiple renderers with different capabilities is for the server to offer multiple streams in different formats to all renderers and let each renderer choose which stream format to play. If the renderer is capable of playing more than one of the formats offered by the server, it should choose the first in the list. Count me in, I am happy to help. The use case that would fit my purposes: 1. WAV24 output for dedicated streamers (I can't believe there are dedicated streamer appliances that can't play 24-bit WAV - my AVRs and my 1st-gen Denon streamer can't play ALAC or AIFF, but they can do WAV); 2. Android/Mobile use - I really don't want to stream WAV24 to handhelds (e.g. Android phones), as most of them cannot play 24-bit audio without truncation; and, who wants to send high bit-depth audio over the Internet? That last case might be a challenge; on the local network, I can go direct to MinimServer. But over the Internet, I am proxying with BubbleUPnP Server, which has a transcoding switch, but no ability to discern its use. I will be curious to read about use cases from other users. Thanks for all you do. |
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